Unity Tutorials - Semester 2

3D Character Rigs

Summary

Explore common character rigs compatible with 3D games.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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ProBuilder Levels

Summary

Create a 3D level and other 3D assets to enable compelling game design options in your games.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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Terrain Builder

Summary

Experiment with the 3D terrain in preparation for mechanics in future quests.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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3D Interactions

Summary

Create a series of interactive environment objects to use with the first-person player controller.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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AI NavMesh

Summary

Explore using Pathfinding AI with Unity NavMesh on a terrain landscape with enemy states.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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FPS Mechanics

Summary

Establish basic first-person combat mechanics using two common kinds of attack types.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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3D Animations

Summary

Implement a variety of 3D character animation techniques.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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Particle Systems

Summary

You will create three different particle systems. Two will be prescribed step-by-step, while the third will be from your own experimentation.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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Real-Time Strategy (RTS) Genre, Part 1

Summary

Establish the foundations of a game in the real-time strategy (RTS) genre.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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Real-Time Strategy (RTS) Genre, Part 2

Summary

Establish the foundations of a game in the real-time strategy (RTS) genre.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!