Unity Tutorials - Semester 2

3D Character Rigs

Summary

Implement common playable character rigs for 3D games.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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ProBuilder Levels

Summary

Create 3D level geometry and other 3D assets to facilitate compelling game design opportunities.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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Terrain Builder

Summary

Create a 3D landscape for immersing the player in upcoming game mechanics.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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3D Interactions

Summary

Create a series of interactive environment props to use with the first-person player controller.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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AI NavMesh

Summary

Implement enemies that cycle through distinct behavior states. These enemies will use the Unity NavMesh Pathfinding AI to patrol and chase the player.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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FPS Mechanics

Summary

Establish basic first-person combat mechanics using hitscan and projectile attacks.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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Humanoid Animations

Summary

Rig humanoid character models and apply 3D animations that blend in reaction to gameplay.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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Particle Systems

Summary

You will create three different particle systems. Two will be prescribed step-by-step, while the third will be from your own experimentation.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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Real-Time Strategy (RTS) Genre, Part 1

Summary

Establish the foundations of a game in the real-time strategy (RTS) genre.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

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Real-Time Strategy (RTS) Genre, Part 2

Summary

Establish more foundational mechanics in a real-time strategy (RTS) prototype.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!