Unity Tutorials - Semester 1

Movement

Summary

Introduce Unity fundamentals by having an object move in response to keyboard input.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!

Physics Maze

Summary

You will construct a physics-driven game in which a player-controlled object must navigate a hazardous landscape to reach an end destination.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!

Platformers, Part 1

Summary

Create a keyboard and mouse platformer game featuring player movement, double-jump, and targets that can be broken with mouse-aimed projectiles.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!

Platformers, Part 2

Summary

This quest builds upon the Quest 3 platformer to introduce Advanced 2D techniques using Unity’s TileMap Editor tools and Animator State Machines.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!

Space Shooter, Part 1

Summary

This is the first part of a space shooter. Instead of controlling the ship directly, the player controls power-ups and stats.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!

Space Shooter, Part 2

Summary

This completes the UI-driven space shooter prototype.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!

Audio, Menus, and Pausing

Summary

This quest builds upon the Quest 3 and 4 platformer to introduce additional UI techniques, Audio, and Persistent Data Saving.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!

Cameras

Summary

Create a prototype top-down adventure game as a sandbox for testing various camera techniques.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!

Adventure, Part 1

Summary

Establish the various animator and physics programming integrations to portray top-down adventure game animation states.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!

Adventure, Part 2

Summary

Enhance your top-down adventure game with the ability to attack/interact properly in all four directions.

This quest focuses on:

Core Loop Requirements

Additional Details/Requirements

Start tutorial!